* Don't call static methods as instance methods * Remove unused imports * Remove variables that are never read
690 lines
17 KiB
Java
690 lines
17 KiB
Java
// GifEncoder - write out an image as a GIF
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//
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// Transparency handling and variable bit size courtesy of Jack Palevich.
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//
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// Copyright (C)1996,1998 by Jef Poskanzer <jef@acme.com>. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// 1. Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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// OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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// OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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// SUCH DAMAGE.
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//
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// Visit the ACME Labs Java page for up-to-date versions of this and other
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// fine Java utilities: http://www.acme.com/java/
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package Acme.JPM.Encoders;
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import java.util.*;
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import java.io.*;
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import java.awt.Image;
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import java.awt.image.*;
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/// Write out an image as a GIF.
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// <P>
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// <A HREF="/resources/classes/Acme/JPM/Encoders/GifEncoder.java">Fetch the software.</A><BR>
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// <A HREF="/resources/classes/Acme.tar.gz">Fetch the entire Acme package.</A>
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// <P>
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// @see ToGif
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public class GifEncoder extends ImageEncoder
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{
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private boolean interlace = false;
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/// Constructor from Image.
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// @param img The image to encode.
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// @param out The stream to write the GIF to.
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public GifEncoder( Image img, OutputStream out ) throws IOException
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{
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super( img, out );
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}
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/// Constructor from Image with interlace setting.
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// @param img The image to encode.
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// @param out The stream to write the GIF to.
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// @param interlace Whether to interlace.
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public GifEncoder( Image img, OutputStream out, boolean interlace ) throws IOException
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{
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super( img, out );
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this.interlace = interlace;
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}
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/// Constructor from ImageProducer.
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// @param prod The ImageProducer to encode.
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// @param out The stream to write the GIF to.
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public GifEncoder( ImageProducer prod, OutputStream out ) throws IOException
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{
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super( prod, out );
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}
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/// Constructor from ImageProducer with interlace setting.
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// @param prod The ImageProducer to encode.
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// @param out The stream to write the GIF to.
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public GifEncoder( ImageProducer prod, OutputStream out, boolean interlace ) throws IOException
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{
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super( prod, out );
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this.interlace = interlace;
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}
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int width, height;
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int[][] rgbPixels;
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void encodeStart( int width, int height ) throws IOException
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{
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this.width = width;
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this.height = height;
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rgbPixels = new int[height][width];
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}
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void encodePixels(
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int x, int y, int w, int h, int[] rgbPixels, int off, int scansize )
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throws IOException
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{
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// Save the pixels.
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for ( int row = 0; row < h; ++row )
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System.arraycopy(
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rgbPixels, row * scansize + off,
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this.rgbPixels[y + row], x, w );
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}
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Acme.IntHashtable colorHash;
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void encodeDone() throws IOException
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{
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int transparentIndex = -1;
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int transparentRgb = -1;
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// Put all the pixels into a hash table.
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colorHash = new Acme.IntHashtable();
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int index = 0;
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for ( int row = 0; row < height; ++row )
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{
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for ( int col = 0; col < width; ++col )
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{
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int rgb = rgbPixels[row][col];
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boolean isTransparent = ( ( rgb >>> 24 ) < 0x80 );
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if ( isTransparent )
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{
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if ( transparentIndex < 0 )
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{
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// First transparent color; remember it.
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transparentIndex = index;
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transparentRgb = rgb;
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}
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else if ( rgb != transparentRgb )
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{
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// A second transparent color; replace it with
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// the first one.
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rgbPixels[row][col] = rgb = transparentRgb;
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}
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}
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GifEncoderHashitem item =
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(GifEncoderHashitem) colorHash.get( rgb );
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if ( item == null )
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{
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if ( index >= 256 )
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throw new IOException( "too many colors for a GIF" );
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item = new GifEncoderHashitem(
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rgb, 1, index, isTransparent );
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++index;
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colorHash.put( rgb, item );
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}
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else
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++item.count;
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}
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}
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// Figure out how many bits to use.
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int logColors;
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if ( index <= 2 )
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logColors = 1;
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else if ( index <= 4 )
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logColors = 2;
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else if ( index <= 16 )
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logColors = 4;
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else
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logColors = 8;
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// Turn colors into colormap entries.
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int mapSize = 1 << logColors;
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byte[] reds = new byte[mapSize];
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byte[] grns = new byte[mapSize];
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byte[] blus = new byte[mapSize];
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for ( Enumeration e = colorHash.elements(); e.hasMoreElements(); )
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{
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GifEncoderHashitem item = (GifEncoderHashitem) e.nextElement();
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reds[item.index] = (byte) ( ( item.rgb >> 16 ) & 0xff );
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grns[item.index] = (byte) ( ( item.rgb >> 8 ) & 0xff );
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blus[item.index] = (byte) ( item.rgb & 0xff );
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}
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GIFEncode(
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out, width, height, interlace, (byte) 0, transparentIndex,
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logColors, reds, grns, blus );
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}
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byte GetPixel( int x, int y ) throws IOException
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{
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GifEncoderHashitem item =
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(GifEncoderHashitem) colorHash.get( rgbPixels[y][x] );
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if ( item == null )
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throw new IOException( "color not found" );
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return (byte) item.index;
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}
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static void writeString( OutputStream out, String str ) throws IOException
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{
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byte[] buf = str.getBytes();
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out.write( buf );
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}
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// Adapted from ppmtogif, which is based on GIFENCOD by David
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// Rowley <mgardi@watdscu.waterloo.edu>. Lempel-Zim compression
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// based on "compress".
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int Width, Height;
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boolean Interlace;
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int curx, cury;
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int CountDown;
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int Pass = 0;
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void GIFEncode(
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OutputStream outs, int Width, int Height, boolean Interlace, byte Background, int Transparent, int BitsPerPixel, byte[] Red, byte[] Green, byte[] Blue )
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throws IOException
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{
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byte B;
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int LeftOfs, TopOfs;
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int ColorMapSize;
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int InitCodeSize;
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int i;
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this.Width = Width;
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this.Height = Height;
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this.Interlace = Interlace;
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ColorMapSize = 1 << BitsPerPixel;
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LeftOfs = TopOfs = 0;
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// Calculate number of bits we are expecting
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CountDown = Width * Height;
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// Indicate which pass we are on (if interlace)
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Pass = 0;
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// The initial code size
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if ( BitsPerPixel <= 1 )
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InitCodeSize = 2;
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else
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InitCodeSize = BitsPerPixel;
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// Set up the current x and y position
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curx = 0;
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cury = 0;
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// Write the Magic header
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writeString( outs, "GIF89a" );
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// Write out the screen width and height
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Putword( Width, outs );
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Putword( Height, outs );
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// Indicate that there is a global colour map
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B = (byte) 0x80; // Yes, there is a color map
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// OR in the resolution
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B |= (byte) ( ( 8 - 1 ) << 4 );
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// Not sorted
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// OR in the Bits per Pixel
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B |= (byte) ( ( BitsPerPixel - 1 ) );
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// Write it out
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Putbyte( B, outs );
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// Write out the Background colour
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Putbyte( Background, outs );
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// Pixel aspect ratio - 1:1.
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//Putbyte( (byte) 49, outs );
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// Java's GIF reader currently has a bug, if the aspect ratio byte is
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// not zero it throws an ImageFormatException. It doesn't know that
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// 49 means a 1:1 aspect ratio. Well, whatever, zero works with all
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// the other decoders I've tried so it probably doesn't hurt.
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Putbyte( (byte) 0, outs );
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// Write out the Global Colour Map
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for ( i = 0; i < ColorMapSize; ++i )
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{
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Putbyte( Red[i], outs );
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Putbyte( Green[i], outs );
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Putbyte( Blue[i], outs );
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}
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// Write out extension for transparent colour index, if necessary.
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if ( Transparent != -1 )
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{
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Putbyte( (byte) '!', outs );
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Putbyte( (byte) 0xf9, outs );
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Putbyte( (byte) 4, outs );
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Putbyte( (byte) 1, outs );
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Putbyte( (byte) 0, outs );
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Putbyte( (byte) 0, outs );
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Putbyte( (byte) Transparent, outs );
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Putbyte( (byte) 0, outs );
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}
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// Write an Image separator
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Putbyte( (byte) ',', outs );
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// Write the Image header
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Putword( LeftOfs, outs );
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Putword( TopOfs, outs );
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Putword( Width, outs );
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Putword( Height, outs );
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// Write out whether or not the image is interlaced
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if ( Interlace )
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Putbyte( (byte) 0x40, outs );
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else
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Putbyte( (byte) 0x00, outs );
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// Write out the initial code size
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Putbyte( (byte) InitCodeSize, outs );
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// Go and actually compress the data
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compress( InitCodeSize+1, outs );
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// Write out a Zero-length packet (to end the series)
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Putbyte( (byte) 0, outs );
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// Write the GIF file terminator
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Putbyte( (byte) ';', outs );
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}
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// Bump the 'curx' and 'cury' to point to the next pixel
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void BumpPixel()
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{
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// Bump the current X position
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++curx;
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// If we are at the end of a scan line, set curx back to the beginning
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// If we are interlaced, bump the cury to the appropriate spot,
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// otherwise, just increment it.
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if ( curx == Width )
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{
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curx = 0;
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if ( ! Interlace )
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++cury;
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else
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{
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switch( Pass )
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{
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case 0:
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cury += 8;
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if ( cury >= Height )
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{
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++Pass;
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cury = 4;
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}
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break;
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case 1:
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cury += 8;
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if ( cury >= Height )
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{
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++Pass;
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cury = 2;
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}
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break;
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case 2:
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cury += 4;
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if ( cury >= Height )
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{
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++Pass;
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cury = 1;
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}
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break;
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case 3:
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cury += 2;
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break;
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}
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}
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}
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}
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static final int EOF = -1;
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// Return the next pixel from the image
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int GIFNextPixel() throws IOException
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{
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byte r;
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if ( CountDown == 0 )
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return EOF;
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--CountDown;
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r = GetPixel( curx, cury );
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BumpPixel();
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return r & 0xff;
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}
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// Write out a word to the GIF file
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void Putword( int w, OutputStream outs ) throws IOException
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{
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Putbyte( (byte) ( w & 0xff ), outs );
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Putbyte( (byte) ( ( w >> 8 ) & 0xff ), outs );
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}
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// Write out a byte to the GIF file
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void Putbyte( byte b, OutputStream outs ) throws IOException
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{
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outs.write( b );
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}
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// GIFCOMPR.C - GIF Image compression routines
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//
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// Lempel-Ziv compression based on 'compress'. GIF modifications by
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// David Rowley (mgardi@watdcsu.waterloo.edu)
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// General DEFINEs
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static final int BITS = 12;
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static final int HSIZE = 5003; // 80% occupancy
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// GIF Image compression - modified 'compress'
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//
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// Based on: compress.c - File compression ala IEEE Computer, June 1984.
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//
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// By Authors: Spencer W. Thomas (decvax!harpo!utah-cs!utah-gr!thomas)
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// Jim McKie (decvax!mcvax!jim)
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// Steve Davies (decvax!vax135!petsd!peora!srd)
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// Ken Turkowski (decvax!decwrl!turtlevax!ken)
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// James A. Woods (decvax!ihnp4!ames!jaw)
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// Joe Orost (decvax!vax135!petsd!joe)
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int n_bits; // number of bits/code
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int maxbits = BITS; // user settable max # bits/code
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int maxcode; // maximum code, given n_bits
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int maxmaxcode = 1 << BITS; // should NEVER generate this code
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final int MAXCODE( int n_bits )
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{
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return ( 1 << n_bits ) - 1;
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}
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int[] htab = new int[HSIZE];
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int[] codetab = new int[HSIZE];
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int hsize = HSIZE; // for dynamic table sizing
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int free_ent = 0; // first unused entry
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// block compression parameters -- after all codes are used up,
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// and compression rate changes, start over.
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boolean clear_flg = false;
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// Algorithm: use open addressing double hashing (no chaining) on the
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// prefix code / next character combination. We do a variant of Knuth's
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// algorithm D (vol. 3, sec. 6.4) along with G. Knott's relatively-prime
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// secondary probe. Here, the modular division first probe is gives way
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// to a faster exclusive-or manipulation. Also do block compression with
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// an adaptive reset, whereby the code table is cleared when the compression
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// ratio decreases, but after the table fills. The variable-length output
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// codes are re-sized at this point, and a special CLEAR code is generated
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// for the decompressor. Late addition: construct the table according to
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// file size for noticeable speed improvement on small files. Please direct
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// questions about this implementation to ames!jaw.
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int g_init_bits;
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int ClearCode;
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int EOFCode;
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void compress( int init_bits, OutputStream outs ) throws IOException
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{
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int fcode;
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int i /* = 0 */;
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int c;
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int ent;
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int disp;
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int hsize_reg;
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int hshift;
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// Set up the globals: g_init_bits - initial number of bits
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g_init_bits = init_bits;
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// Set up the necessary values
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clear_flg = false;
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n_bits = g_init_bits;
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maxcode = MAXCODE( n_bits );
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ClearCode = 1 << ( init_bits - 1 );
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EOFCode = ClearCode + 1;
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free_ent = ClearCode + 2;
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char_init();
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ent = GIFNextPixel();
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hshift = 0;
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for ( fcode = hsize; fcode < 65536; fcode *= 2 )
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++hshift;
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hshift = 8 - hshift; // set hash code range bound
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hsize_reg = hsize;
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cl_hash( hsize_reg ); // clear hash table
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output( ClearCode, outs );
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outer_loop:
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while ( (c = GIFNextPixel()) != EOF )
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{
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fcode = ( c << maxbits ) + ent;
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i = ( c << hshift ) ^ ent; // xor hashing
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if ( htab[i] == fcode )
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{
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ent = codetab[i];
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continue;
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}
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else if ( htab[i] >= 0 ) // non-empty slot
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{
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disp = hsize_reg - i; // secondary hash (after G. Knott)
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if ( i == 0 )
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disp = 1;
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do
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{
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if ( (i -= disp) < 0 )
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i += hsize_reg;
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if ( htab[i] == fcode )
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{
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ent = codetab[i];
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continue outer_loop;
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}
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}
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while ( htab[i] >= 0 );
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}
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output( ent, outs );
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ent = c;
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if ( free_ent < maxmaxcode )
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{
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codetab[i] = free_ent++; // code -> hashtable
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htab[i] = fcode;
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}
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else
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cl_block( outs );
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}
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// Put out the final code.
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output( ent, outs );
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output( EOFCode, outs );
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}
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// output
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//
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// Output the given code.
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// Inputs:
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// code: A n_bits-bit integer. If == -1, then EOF. This assumes
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// that n_bits =< wordsize - 1.
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// Outputs:
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// Outputs code to the file.
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// Assumptions:
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// Chars are 8 bits long.
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// Algorithm:
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// Maintain a BITS character long buffer (so that 8 codes will
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// fit in it exactly). Use the VAX insv instruction to insert each
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// code in turn. When the buffer fills up empty it and start over.
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int cur_accum = 0;
|
|
int cur_bits = 0;
|
|
|
|
int masks[] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F,
|
|
0x001F, 0x003F, 0x007F, 0x00FF,
|
|
0x01FF, 0x03FF, 0x07FF, 0x0FFF,
|
|
0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF };
|
|
|
|
void output( int code, OutputStream outs ) throws IOException
|
|
{
|
|
cur_accum &= masks[cur_bits];
|
|
|
|
if ( cur_bits > 0 )
|
|
cur_accum |= ( code << cur_bits );
|
|
else
|
|
cur_accum = code;
|
|
|
|
cur_bits += n_bits;
|
|
|
|
while ( cur_bits >= 8 )
|
|
{
|
|
char_out( (byte) ( cur_accum & 0xff ), outs );
|
|
cur_accum >>= 8;
|
|
cur_bits -= 8;
|
|
}
|
|
|
|
// If the next entry is going to be too big for the code size,
|
|
// then increase it, if possible.
|
|
if ( free_ent > maxcode || clear_flg )
|
|
{
|
|
if ( clear_flg )
|
|
{
|
|
maxcode = MAXCODE(n_bits = g_init_bits);
|
|
clear_flg = false;
|
|
}
|
|
else
|
|
{
|
|
++n_bits;
|
|
if ( n_bits == maxbits )
|
|
maxcode = maxmaxcode;
|
|
else
|
|
maxcode = MAXCODE(n_bits);
|
|
}
|
|
}
|
|
|
|
if ( code == EOFCode )
|
|
{
|
|
// At EOF, write the rest of the buffer.
|
|
while ( cur_bits > 0 )
|
|
{
|
|
char_out( (byte) ( cur_accum & 0xff ), outs );
|
|
cur_accum >>= 8;
|
|
cur_bits -= 8;
|
|
}
|
|
|
|
flush_char( outs );
|
|
}
|
|
}
|
|
|
|
// Clear out the hash table
|
|
|
|
// table clear for block compress
|
|
void cl_block( OutputStream outs ) throws IOException
|
|
{
|
|
cl_hash( hsize );
|
|
free_ent = ClearCode + 2;
|
|
clear_flg = true;
|
|
|
|
output( ClearCode, outs );
|
|
}
|
|
|
|
// reset code table
|
|
void cl_hash( int hsize )
|
|
{
|
|
for ( int i = 0; i < hsize; ++i )
|
|
htab[i] = -1;
|
|
}
|
|
|
|
// GIF Specific routines
|
|
|
|
// Number of characters so far in this 'packet'
|
|
int a_count;
|
|
|
|
// Set up the 'byte output' routine
|
|
void char_init()
|
|
{
|
|
a_count = 0;
|
|
}
|
|
|
|
// Define the storage for the packet accumulator
|
|
byte[] accum = new byte[256];
|
|
|
|
// Add a character to the end of the current packet, and if it is 254
|
|
// characters, flush the packet to disk.
|
|
void char_out( byte c, OutputStream outs ) throws IOException
|
|
{
|
|
accum[a_count++] = c;
|
|
if ( a_count >= 254 )
|
|
flush_char( outs );
|
|
}
|
|
|
|
// Flush the packet to disk, and reset the accumulator
|
|
void flush_char( OutputStream outs ) throws IOException
|
|
{
|
|
if ( a_count > 0 )
|
|
{
|
|
outs.write( a_count );
|
|
outs.write( accum, 0, a_count );
|
|
a_count = 0;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
class GifEncoderHashitem
|
|
{
|
|
|
|
public int rgb;
|
|
public int count;
|
|
public int index;
|
|
public boolean isTransparent;
|
|
|
|
public GifEncoderHashitem( int rgb, int count, int index, boolean isTransparent )
|
|
{
|
|
this.rgb = rgb;
|
|
this.count = count;
|
|
this.index = index;
|
|
this.isTransparent = isTransparent;
|
|
}
|
|
|
|
}
|