diff --git a/src/helma/image/Quantize.java b/src/helma/image/Quantize.java index 097b2aa5..ef41af1b 100644 --- a/src/helma/image/Quantize.java +++ b/src/helma/image/Quantize.java @@ -550,7 +550,7 @@ public class Quantize { alpha = alpha < 128 ? 0 : 0xff; // this is super weird: on some systems, transparent pixels are - // not calculated correctly if the following block is taken out. + // not calculated correctly if the following line is taken out. // the bug is very strange, isn't related to the code (compiler error?) // but doesn't allways happen. as soon as it does, though, it doesn't // seem to want to go away. @@ -558,7 +558,7 @@ public class Quantize { // and i never found out how to really fix it. the following line seems to // prevent it from happening, but i wonder wether there's a better way // to fix it. - // it looks as if the block forces alpha to take on correct values. + // it looks as if the command forces alpha to take on correct values. // Until now I only knew of effects like that in quantum mechanics... if (i == 0) Integer.toString(alpha);